![]() Someone is very unlikely to get this ending without specifically trying for it, but it's not impossible. This becomes a bit worse when factoring in just how upset many players have gotten at falling even relatively small distances.Plus, once you've "gotten over it" and climbed to the top of the mountain, the Catharsis Factor involved and seeing the secret reward that you get for completing the game means there's little replay value.īennett Foddy: You got so close, but this is past mending. Speedruns of this game have taken under two minutes to finish the world record is under sixty seconds. Even if you aren't going as fast as you possibly can, the game can be beaten in only a few minutes once you get used to the controls. It's Short, So It Sucks!: One of the few complaints about the game that isn't based on its difficulty is that the game is very short once you've got the hang of the controls.Hype Backlash: Plenty of reviews have said the game is overrated as a result of how many people have praised its design and commentary on difficulty, game design, and the struggles of life, and argue that Getting Over It instead feels like a pretentious, cheaply-made troll game that takes itself far too seriously.Yes, that's for the whole game, not just the Player Character. Amongst Japanese streamers, this game is called "tsubo-oji" (壺おじ, literally "pot old man").There's also "The Pit" for the lowest area of the map. In particular, "Devil's Chimney" for the lit corridor above the girder, "Orange Hell" for the area with that fruit, and "(Child) Slide Skip" for the speedrun strategy of going directly to the stairs from the grill area, come from the NLSS crew, who also nicknamed Diogenes "Dylan". For the various places that the player must surmount.It's also in an area where it's very easy to hit by accident you could slip off the bucket or accidentally launch yourself off the ice cliff, both of which can cause you to careen right into the snake. Hooking the snake (accidentally or not there is a sign that warns you not to touch it), sends the player back to the very beginning. Demonic Spiders: While there are no actual enemies, the infamous snake near the end of the game technically counts.The least of which is Foddy being completely quiet because the player blitzes through the game before he can start yapping. Catharsis Factor: Watching speedruns of the game can be extremely satisfying.
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